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1.4.0
  • Installation
    • Debian/Ubuntu
    • Windows
    • Other platforms
  • Workspace
    • Windows
      • Preview
      • Pipeline
      • Objects
      • Properties
      • Pinned
      • Output
      • Pixel Inspect
      • Profiler
    • Project options
    • Templates
    • Using an external text editor
    • Focus mode
    • Render to image file
    • Camera snapshots
    • Code snippets
    • Browse online
    • Export as C++ project
  • Shader Pass
    • Child items
      • Geometry
      • 3D Model
      • Vertex Buffer
      • Render State
    • Variables
      • Change variable value for pipeline items
      • System variables
      • Function values
    • Input layout
    • Macros
    • Resources
  • Other pipeline items
    • Compute pass
    • Audio pass
  • Objects
    • Texture, Texture3D and cubemaps
    • Render texture
    • Audio
    • Buffer
    • 2D image
    • 3D image
    • Keyboard texture
    • SRVs & UAVs
  • Debugger
    • Pixel Inspect
    • Overlay
    • Debugging
    • Breakpoints
    • Variables
    • Immediate mode
    • Watches
    • Vector watch
  • Frame Analysis
    • Detect undefined behavior
    • Global breakpoints
    • Heatmap
    • Variable value viewer
    • Miscellaneous
  • Command line interface
  • Plugin API
    • Building a plugin
    • IPlugin1
      • Features
        • General
        • Project
        • Menu
        • Context
        • System variables
        • Function variables
        • Objects
        • Pipeline items
  • Themes
  • Website
    • Difference between quick fork & fork
    • Pinned variables
    • Following & notifications
  • Embed API
    • Javascript functions
  • Tutorials
    • #1 - Simple
      • Shader pass
      • 3D objects
      • Shader code
      • Variables
      • Result
    • #2 - Textured cube
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