Preview

Procedural stochastic textures

835 views

14-05-2023


k4li

1 shader
0 follower


Description

Bottom left corner - unscaled texture
Top left corner - scaled texture
Top right corner - scaled stochastic texture
Bottom right corner - scaled stochastic texture with linear blending
Original idea: Thomas Deliot and Eric Heitz
About this method: https://eheitzresearch.wordpress.com/722-2/
Texture from polyhaven.com (cc0)
Implementation by Yaroslav Sokolov (k4li)
License of my code: WTFPL 2

0 comment(s)

Rust
Seascape
by: dfranx
12,943 views

Rust
Sky shader in Rust
by: dfranx
8,908 views

GLSL
Noise Wave
by: A_NotPerson
818 views