Build shaders in SHADERed with node graphs, debug them, export them to Unity, HLSL, GLSL, etc...
Prototype and debug shaders in VS Code
... and some internal changes
Analyze your shaders like never before!
Text editor improvements, new file dialog UI & more
... and other changes
+ bringing Rust (and C++) shaders to the web
QoL and fixes
... and vector watch window
See what's new in SHADERed
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