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SpearNode: a node based shader editor

Build shaders in SHADERed with node graphs, debug them, export them to Unity, HLSL, GLSL, etc...

Debugging HLSL & GLSL shaders in VS Code

Prototype and debug shaders in VS Code

Tessellation control shader debugger

... and some internal changes

Visual debugging and profiling

Analyze your shaders like never before!

Tessellation shaders

Text editor improvements, new file dialog UI & more

Geometry shader debugger

... and other changes

Welcoming new sponsor: Embark Studios

+ bringing Rust (and C++) shaders to the web

Compute shader debugger

... and vector watch window

Introducing SHADERed v1.4

See what's new in SHADERed