Edge detection
by: dfranx
3D HLSL
2D HLSL
Lightning Blade
by: DigvijaysinhG
Dancing Verticies
Deffered Shading Normal Mapping
by: fromasmtodisasm
Raymarching_Primitives
by: CIM_ART
Simple Noise
Deferred shading
edge detection2
by: aviii
HLSL Contrast Methods
by: csprance